raylib_nuklear

raylib-nuklear - Nuklear for Raylib.

FEATURES: - Use the nuklear immediate-mode graphical user interface in raylib.

DEPENDENCIES: - raylib 4.2 https://www.raylib.com/ - nuklear https://github.com/Immediate-Mode-UI/Nuklear

Public Imports

nuklear
public import nuklear;
Undocumented in source.

Members

Functions

CleanupNuklearImage
void CleanupNuklearImage(nk_image_ img)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
ColorFromNuklear
Color ColorFromNuklear(nk_color color)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
ColorFromNuklearF
Color ColorFromNuklearF(nk_colorf color)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
ColorToNuklear
nk_color ColorToNuklear(Color color)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
ColorToNuklearF
nk_colorf ColorToNuklearF(Color color)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
DrawNuklear
void DrawNuklear(nk_context* ctx)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
GetNuklearScaling
float GetNuklearScaling(nk_context* ctx)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
InitNuklear
nk_context* InitNuklear(int fontSize)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
InitNuklearEx
nk_context* InitNuklearEx(Font font, float fontSize)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
LoadNuklearImage
nk_image_ LoadNuklearImage(const(char)* path)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RectangleFromNuklear
Rectangle RectangleFromNuklear(nk_context* ctx, nk_rect_ rect)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RectangleToNuklear
nk_rect_ RectangleToNuklear(nk_context* ctx, Rectangle rect)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
SetNuklearScaling
void SetNuklearScaling(nk_context* ctx, float scaling)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
TextureFromNuklear
Texture TextureFromNuklear(nk_image_ img)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
TextureToNuklear
nk_image_ TextureToNuklear(Texture tex)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
UnloadNuklear
void UnloadNuklear(nk_context* ctx)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
UnloadNuklearImage
void UnloadNuklearImage(nk_image_ img)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
UpdateNuklear
void UpdateNuklear(nk_context* ctx)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.

Meta

License

zlib/libpng

raylib-nuklear is licensed under an unmodified zlib/libpng license, which is an OSI-certified, BSD-like license that allows static linking with closed source software:

Copyright (c) 2020 Rob Loach (@RobLoach)

This software is provided "as-is", without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.

Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:

1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.

2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.

3. This notice may not be removed or altered from any source distribution.